![]() What I need now is to know how to get a layer name when I simply select one polygone from some layer. Now I'm trying to edit this tool to work as add-in with button. This tool can also work with only selected features and I already tested it by replacing all the input with a strict line layer = "building" and adding this layer to TOC. Zeus is a XChat script (written in perl) that. ![]() ![]() This works good when I execute this tool from toolbox for all the layer contents. Autoget abilities, to receive and queue up lists of files offered by others using Omenserve compliant servers, as well as make use of a GUI interface to retrieve Omenserve style lists, search them, and simply click on the desired file to queue it up for automatic download. When tool works from toolbox it have an input parameter layer which is further converted to path: layer = arcpy.GetParameterAsText(0) How to get a layer name of current selected feature? You must download the latest mIRC32 use this. If you need help, or are looking for scripting examples or tutorials, you can find quite a. The goal for mIRCd is to get a reasonable amount of users to be able to connect simultaneously and to add many mIRC specific features. mIRC scripting also supports a whole range of technical features, from processing binary files, calling COM objects, DLL support, creating Graphical windows, regular expressions, creating sockets for network communications, and hash tables, among others. For example I have 10 layers in the current mxd, edit session started for 5 of them and I need the one which feature is selected from. mIRCd is an IRCd that you run with mIRC using Remote Script files. ![]() The minimize box on both of these options can also be checked. Now I need to deal with single selected feature from unknown layer. Tools -> Options -> DCC -> select auto-get file and auto-accept chat. The tool itself works properly when I give it an input line of layer name (or just drag layer from table of contents to script window). I'm working on Python add-in that changes geometry of an object (polygon orthogonalization).
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